
I think we see other games coming out that are maybe a little bit derivative of that kind of thing – people are co-operating now between film and games and bringing that same type of look to it. PSB: What would you say attracts players to Doom 3 over games like UNCHARTED and the Call of Duty series?ĮW: Working in the art department back when we made the original the version of Doom 3, one of the things that I’m really proud of personally is the fact that id Software was one of the first studios to bring in a film animator to add that movie aesthetic to games. The guys basically wrote it from scratch to get it working on PS3. If you’ve got a big TV that’s really going to stand out. PSB: How about the first two games – was anything tweaked there for PS3?ĮW: They are pretty much straight ports, but I will say that they run really fast at 60 frames per second, even with four-player split screen play going on. PlayStation Move is really cool technology but we’d have had to fundamentally change how the game works and we wanted to keep it as close to the classic experience as we could.

We didn’t really want to touch the core mechanics of the game. PSB: Did you ever talk about PlayStation Move functionality?ĮW: No.

I’d go so far as to say it’s the best implementation of stereoscopic 3D I’ve seen in a game so far. It’s interesting when you’re playing you almost lose all of your peripheral vision and get sucked into the experience. Just like adding DualShock 3 controls to the original Doom, 3D really brings Doom 3 to life. John went through quite a few different iterations of the game to help us figure out how best to fit the technology in. PSB: What does stereoscopic 3D bring to the game?ĮW: We were really surprised when we first had a look at it in 3D. It gives it a different life and almost makes it an entirely new experience. There’s something about the DualShock 3 controller and its dual analog sticks that feels really good when you’re holding it in a game like this. One of the first things we did when we first started work on it was pay attention to how the controls feel. PlayStation.Blog: How do you think all three games stand up today on PS3?Įric Webb, Producer, Doom 3: BFG Edition: I think they all stand up really well. We caught up with Eric Webb, producer from game developer id Software, at E3 2012 to talk about how the game has been buffed up for PS3.

It means you’ll be able to play the entire Doom series on PS3 for the first time and see for yourself why many consider these games to be some of the most influential shooters of all time. Doom 3: BFG Edition is set to launch on PS3 in October of 2012, bringing with it the first two games in the iconic series.
